Corum L’Épargne: sports marketing and gamification to boost brand awareness

Corum L’Épargne: sports marketing and gamification to boost brand awareness

CORUM L’Épargne is one of the brands that embraced gamification as a communications tool. Indeed, this company offers transparents and accessible savings solutions. They chose Playable Marketing coupled with sports to raise their profile and address the audience.

In this article, we’ll look at the relevance of gamification in marketing challenges of the banking sector, particularly with CORUM l’Épargne. Through examples of playable campaigns made alongside Adictiz, Lucie Odoux, Head of Sports Sponsorship, shares with us the practices she learned.

Why has Corum l’Épargne chosen gamification to optimise its marketing campaigns?

On one hand, the banking sector is facing challenges. From creating a closer relationship with a younger audience and improving experience to increasing loyalty by adapting to new digital communication and usage channels.

On the other hand, to strengthen its reputation, CORUM l’Épargne decided to implement a gamification strategy. As the company has been involved in sport since 2018 (supporting 21 athletes in various disciplines), gaming is part of its DNA. Above all, playable marketing enabled it to achieve several of its objectives.

Boosting awareness marketing through gamification

Above all, gaming is a way to stand out from the crowd and reach a wider audience.

As Lucie Odoux, Head of Sports Sponsorship, explains in her testimonial:

Gamification allows us to address a new audience, or at least our audience, but in a different, more playful way. It allows players to spend more time with the brand, without really realising it.

By offering fun marketing games, CORUM l’Épargne’s objective is to develop its brand awareness. The idea is to multiply the points of contact via interactive experiences.

In fact, games enable the company to collect contacts (via subscriptions to its mailing list and opt-in forms). Contacts that the company would not have been able to reach with traditional communications.

Generally speaking, playable marketing is a way of modernising your brand image and humanising it. Interactive formats are effective to engage audiences around unifying values. Also, they permite to create an emotional bond that traditional communications (static advertising, etc.) are unable to generate.

Raising awareness of the need for better financial management

In a sector as complex and sensitive as banking, play-based marketing is a way of raising awareness and educating customers. This is true when the target is a young audience, for whom it’s important to share practices in a fun way.

With these marketing games, CORUM l’Épargne is making its saving message accessible. Also, it demonstrates transparency, a strong value, by helping its users to understand where they are investing.

Improving customer relations and building audience loyalty

Finally, gamification helps to strengthen the bond with the audience: a major challenge for a 100% digital player like CORUM L’Épargne. Gamification makes it possible to extend the time spent with the brand. Indeed, that creates a stronger customer relationship, based on positive emotions such as surpassing oneself, creativity, etc.

It’s also a lever for maintaining contact established with prospects and customers by collecting opt-in data. But also by collecting data (via a participation form, by analysing interactions) so that they can be reactivated later with personalised and powerful content.

2 examples of successful gamification campaigns

To achieve these objectives, CORUM L’Épargne has set up two gamification campaigns:

A customizer to boost your marketing profile

Corum L’Épargne is involved in sailing, with a boat racing at the Vendée Globe and the Route of Rhum. They decided to use this lever to raise the brand’s profile. Therefore, with a boat due to undergo modifications before its participation in a race, they took the opportunity to involve the audience to decorate the hull and sail.

A Customizer mechanism is ideal for inviting users to suggest ideas for decorations (with elements chosen by the brand beforehand). Players were able to submit proposals for the decoration of the boat.

That campaign worked very well with the audience, as it allowed to take part in a project and let creativity shine through. Moreover, the Customizer enabled the company to achieve an excellent opt-in rate (via subscription to its newsletter) and thus raise its profile.

Customizer Corum

A game mini-site to optimise your sports marketing

CORUM L’Épargne also used Playable Marketing to reaffirm its commitment to sport. As a reminder, the company supports 21 athletes in various disciplines, from fencing and climbing to judo and Formula 2 racing.

As sport is a lever for reaching a wide audience, the company combined sports marketing to gamification strategy. To this end, it has launched a site with six mini sports games allowing users to discover the athletes supported by the brand.

This experience enabled CORUM to bring participants into the sporting world while maximising the time spent with the brand.

corum l'épargne gamification sport

3 tips for boosting marketing awareness through gamification

Using her experience of gamified marketing, Lucie Odoux shares 3 tips on how to optimise campaigns and make them levers for building brand awareness.

  • Choosing the right format, depending on a strategic objective and target audience. The key is to offer an interactive experience, aligned with the brand’s universe (in this case, sport) and the results you want to achieve. As an example, CORUM relied on sports games, but also on initiatives that enabled its audience to get involved in a renovation project.

  • Track KPIs to assess the effectiveness of your campaign and improve what needs to be. CORUM L’Épargne wanted to raise its profile, so it monitored its brand image with a large panel. Also, they monitored the number of subscribers on social networks and the opt-in rate (two metrics for assessing its ability to reach a new audience).

  • Equip yourself with a gamification marketing tool. CORUM chose Adicitiz to give it access to a wide variety of games. Indeed, they need to be adaptable and easy to customise to challenges.With the support of the Adictiz teams, they created high-quality, innovative experiences and work on the media coverage of its campaigns to reach the targets.

Conclusion

Gamification is a highly effective way of boosting brand awareness in marketing. Expand your audience and strengthen your brand image with our interactive and fun advertising tools.

 

In just 30 minutes, we’ll show you how to launch your own high-performance interactive marketing campaign.

Cinema marketing strategies: using gamification to promote a film

Cinema marketing strategies: using gamification to promote a film

Cinema marketing is evolving in line with audience expectations. Today, cinema marketing strategies can no longer be based solely on trailers, posters and press reviews to promote a film.

Audiences now trust their peers’ opinions and the influencers’ recommendations before going to the cinema. They also expect captivating and participative promotional campaigns that plunge them into the heart of the plot of the films they are going to see in the cinema.

As well as creativity and originality, film promotion benefits from successfully bringing fiction in the viewers’ reality. In this context, Playable Marketing, i.e promotional formats that can be played and interacted with, is proving to be a powerful lever for standing out from the crowd and arousing public interest.

This article looks at the benefits of gamification to promote a film, based on 3 examples of successful interactive campaigns.

The new challenges of cinema marketing

Cinema marketing has always been subjected to one major challenge: profitability. The distribution budget (i.e all the costs associated with promoting a film) generally represents several hundred thousand euros for French films (or even several million for major American productions). The studios are therefore faced with the ROI challenge of making a profit by controlling their communication costs while attracting enough cinema-goers.

With the arrival of VOD (video on demand via platforms such as Netflix) and the pandemic, cinema-goers have long shunned cinemas. So the cinema and media players are faced with a real challenge: convincing audiences to move by offering them a unique experience that they won’t find via streaming: iMax, 3D, sound quality or in-theatre events.

Marketing formats to promote films must also adapt to new content consumption habits and the battle for attention that advertisers are waging online. Trailers are becoming shorter and more immersive in order to capture and hold users’ attention.

Finally, film studios need to take account of audiences’ search for authenticity and proximity. Social proof, i.e feedback and reviews from the audience itself or from influencers with who they feel closer, are now much more effective in promoting a film than traditional communication channels. Partnerships with influencers enable advertisers to create campaigns that are more interactive with the public and better able to generate and manage anticipation before the film is released in cinemas.

Why is Playable Marketing an effective way of promoting a film?

Playable Marketing is a communication strategy that involves replacing traditional advertising formats with interactive campaigns. The audience is no longer simply a spectator, but can interact with the advertiser via playable ads that incorporate game elements.

Gamified marketing transforms the points of contact between film studios and the public into an experience that is both fun and entertaining, offering numerous advantages for the successful promotion of a film.

Boosting audience engagement

At a time when users are exposed to hundreds of advertisements everyday, Playable Marketing is a way of standing out from the crowd and effectively engage its audience. The interactive aspect makes the promotional experience more memorable and makes an impression on the general public, encouraging them to immerse themselves in the world of the film.

Increase the number of cinema-goers

Playable Marketing is also an effective lever for increasing the conversion rates of promotional campaigns. it encourages action by multiplying interactions with the world of the film tight up to its release in cinemas, and can even offer rewards to spectators to encourage them to buy their tickets (via promotions, free tickets, gifts distributed at the screening, etc.)

Getting to know the audience better

To convince cinema-goers to go to the cinema (or to watch a film/series on a VOD service), advertisers need to understand their expectations and consumption habits. Once again, Playable Marketing helps to meet this challenge for cinema marketing by multiplying the points of contact with the audience. This makes it easier for film studios to collect zero and first party data in order to understand their audience’s preferences in terms of marketing, cinema experience, film genre, etc.

This data can then be reactivated in future campaigns in order to:

  • boost their performance (better reach, higher room conversion rates)
  • or retarget viewers with targeted film recommendations.

Examples of interactive marketing strategies to promote a film

Interactive marketing has already proved its worth as a more effective way of promoting a film or content available via streaming. Here are three examples of cinema marketing strategies from which to draw inspiration to engage your audience and attract viewers to your cinema/VOD platform.

1. A Flip & Win to promote the release of Becoming Karl Lagerfeld

To promote the film Becoming Karl Lagerfeld (available on Disney+), the platform offered its audience a marketing game: the Flip & Win. Users were invited (after filling in an entry form) to turn over a fan from among the 3 on offer for a chance to win a prize (a book dedicated to the life of the fashion designer, tickets for the theatrical preview, etc.).

Tip: opt for an Instant Win mechanism, which is ideal for engaging your audience because participants know immediately whether or not they have won.

 

Lagerfeld - FlipWin

2. A Jackpot to promote the second season of House of the Dragon

When the second season of House of Dragon was released, the VOD service Sky Shows relied on a Playable Marketing format that was well known to the public: the One-armed Bandit. This customisable mechanism was used to create an immersive experience, as the symbols to be aligned corresponded to the emblems of the great houses emblematic of the series, while collecting optin for its future promotional communications.

Tip: boost the participation rate and the performance of your campaign by offering attractive prizes (tickets for an amusement park, free season tickets, etc.).

House of dragons - Jackpot

3. The voting mechanism to refine our knowledge of the MTV community

The MTV channel uses games to engage its community around the channel’s flagship programs. In addition to the animation, the Playable Marketing voting mechanism enabled MTV to identify user preferences in order to refine its customer knowledge. Participants were invited to vote for the best music videos of the year for a chance to win collector’s goodies.

Tip: take advantage of interactive mechanisms to gather preferences and adapt your program schedule to the audience’s expectations.

 

Mtv - Vote

Conclusion

Playable Marketing offers numerous advantages for media wishing to promote a film or VOD program. By engaging viewers through an immersive and entertaining experience and facilitating data collection, these formats are ideal for managing audience expectations and boosting the visibility of their productions. Create campaigns by customising one of our playable promotion mechanisms.

In just 30 minutes, we’ll show you how to launch your own high-performance interactive marketing campaign.

Fashion marketing: gamification as a strategic lever

Fashion marketing: gamification as a strategic lever

Fashion marketing has faced unique challenges. Brands must adapt to new trends, including consumer trends. It has also become complex to identify the marketing messages and channels that can effectively target customers and potential new markets.

Gamification – incorporating game-based elements into a marketing strategy – is proving to be one of the most effective ways to meet today’s challenges. It’s a way of facilitating interaction with consumers who are demanding authenticity. But gamifying your shopping experience, both online and offline, is also a way of updating your branding and modernising your image.

In this article, we’ll be looking at how fashion marketing can successfully update through gamification. We’ll look at the stages of the customer journey that can benefit from the introduction of game mechanics.

The key issues in fashion marketing

The purchasing behaviour of fashion consumers has changed in recent years. In particular, they have been transformed by the arrival of e-commerce, but also by the pandemic.

New players have also entered the fashion market. Those known as DNVBs (Digital Native Vertical Brands) have rapidly competed with the more established brand. They created a strong connection from the outset, with a highly engaged community of customers.

The channels through which consumers discover fashion are no longer the same. Yet fashion marketing has had to adapt to digital, and social networks. Luxury brands have undergone a major change in their branding and communication codes by moving onto media such as TikTok.

The rise of young Gen Z consumers has also reshuffled the deck. Fashion marketing that relied on inaccessible muses has given way to influencers and UGC (User Generated Content). Therefore to more authentic communication and less retouched visuals.

Inclusiveness, digitisation and data collection

The values of inclusiveness, transparency and sustainability are central to standing out from the crowd and to win consumer’s loyalty (particularly younger ones). Fashion brands need to review their production chain, but also their product range (by including unisex clothing and accessories).

Finally, the explosion of online shopping also poses challenges for fashion marketing. The introduction of an omnichannel customer journey, which can start in-store (for consideration), continue online (for purchase) and return to retail (for returns management). That involves a change in marketing paradigm.

Brands therefore need to open up to more fluid,  marketing strategies in order to adapt to these upheavals. The issue of data and audience knowledge will also be decisive in adopting a positioning. But also for an offer that is aligned with their customers’ expectations.

 

Why gamify your fashion brand?

Gamified marketing is a strategy that involves using games to strengthen the conversion funnel. Integrating interactive and playful elements into the customer journey is a way of arousing consumer interest. Indeed it permits to effectively conveying brand values and encouraging users to move from consideration to purchase.

In a demanding sector like fashion, gamification can provide a competitive advantage that will be crucial in standing out from the crowd and encouraging consumers to buy from your brand.

Easy to integrate into the sales funnel, playable marketing addresses issues specific to fashion marketing.

Strengthen your branding

Luxury brands have understood the appeal of gamification as a way of rebranding themselves to a younger audience. They have drawn on new tools such as the metaverse and NFTs to appeal to young consumers (and even more directly to gaming fans).

Some offered digital versions of their most iconic pieces to dress up your video game avatar. Another interesting user case is the fashion shows organised in the metaverse, which have democratised events that were considered elitist. As a result, brands have been able to increase the reach and visibility of their catwalk shows.

Without using such advanced technologies, brands can reinforce their branding with low-fi gamification mechanisms such as a Wheel of Fortune. That’s the choice Kiabi has made. The fashion brand has launched an engaging campaign dedicated to highlighting its second-hand offer. The aim of the campaign was to make this offer grow and shine. But also to communicate its commitment to make fashion sustainable and socially responsible.

Example fashion marketing

Boosting community involvement

Gamification is not just a way of democratising fashion marketing. On the contrary, it can be an excellent way of reinforcing a sense of belonging to an exclusive community. Kenzo gave access to its own game for limited number of its most loyal customers. 

Tape à l’Oeil, for its part, relied on playable marketing to attract new customers. For its anniversary, it set up
a 100% winning Wheel of Fortune
in France and Belgium. The campaign generated 48k opt-in leads. The brand was then able to reactivate them and turn them into customers by distributing prizes.

Fashion marketing example TAO

Increase the visibility of a new collection

As already mentioned, organising fashion shows in the metaverse or through interactive video games is a way of reaching a new audience. Moreover it’s a way to boost the launch of a product or a new collection. This is what Balenciaga has done, by forming a partnership with the game Afterworld: The Age of Tomorrow.

The interactive format offered by gamification allows users to discover clothes in a more immersive context. In this case, they could navigate in a virtual reality with characters dressed in the new collection.

The BZB brand also relied on playable marketing, via the Flip & Win mechanism, to launch its summer collection and generate new leads.

Fashion marketing

Increase sales through promotions

Reward systems specific to video games can be powerful conversion levers. In fashion marketing, this logically take the form of promotions, vouchers to encourage participants to place orders with the brand.

Instant Wins mecanics permite to boost a campaign’s virality. But above all, it’s about turning participants into buyers. The opportunity to win discount vouchers will generate traffic to the brand’s shop and increase sales.

Optimising qualification and collecting product preferences

Finally, gamification mechanisms such as battles and swiper ads give fashion brands a better understanding of consumer preferences. The principle of having to choose between two looks or two pieces will give valuable indications of the fashion trends to be explored. It’s also an effective way of gathering the product preferences of your audience and sending them targeted marketing campaigns (recommendations).

Conclusion

Gamification is a powerful way to promote a product, raise awareness of your company and strengthen brand memory. To boost your marketing performance, all you have to do is discover all our interactive mechanisms and customise them to suit your brand universe.

In just 30 minutes, we’ll show you how to launch your own high-performance interactive marketing campaign.