Home and garden marketing: 3 examples of spring competitions

Home and garden marketing: 3 examples of spring competitions

Marketing in the home and garden sector is booming since the pandemic, with the French investing in their living spaces. According to a study by the Fédération Française du Bricolage, spending on home improvements has risen by 6.2% in 2020. The gardening market is expected to grow by 16% in 2021.

This growth has been accompanied by increased competition, with :

  • The arrival of new players,
  • The rise of digital commerce
  • The ehigher expectations of consumers, more and more of whom are taking up DIY without necessarily being experts.

Faced with these challenges, it’s essential for brands to adapt to trends and offer solutions tailored to the audience’s expectations. In this article, we share advice and examples of how to capture attention and boost sales through competitions during spring.

Marketing challenges in the home and garden sector

The home and garden sector has a number of characteristics:

  • a wide range of products, from home furnishings and decorations to garden equipment;
  • its seasonality, with demand influenced by trends and the weather;
  • more complex logistics, for stock management, for product delivery and assembly/returns, etc.

Because of these particularities, the marketing challenges faced by retailers are different from those faced by other sectors.

1. Marketing based on trends and product innovation

The home and garden sector is influenced by trends, in terms of design, materials or technology (think of connected home tools). Brands must innovate to meet consumers’ changing needs. They are looking to improve their quality of life and personalise their space.

2. A seasonal sector requiring effective demand management

Demand for products related to gardening, home maintenance and decoration peaks according to the season. Garden equipment and plants are popular in spring and summer. Heating and home decoration products can experience a sales surge in winter.

The major vertical brands need to optimise their campaigns around the seasons. What’s more, they are banking on an ultra-wide catalogue in order to be attractive and profitable throughout the year.

3. The omnichannel challenge and the digitalisation of the shopping experience

The home and garden sector has undergone a digital transition, with an increasing number of consumers researching and purchasing products online. An omnichannel trend is a challenge for brands, who need to offer a consistent experience online and in-store.

Castorama has incorporated digital technology into its sales strategy, offering customers the option of reserving items online and collecting them in-store. The chain uses digital solutions to advise customers, with video tutorials and advice. As for Leroy Merlin, its application allows users looking for a product in the catalogue to consult stocks in real time in the nearest shop or to check delivery availability.

4. A personalised offering and a focus on sustainability

Consumers are sensitive to product quality, origin and environmental impact. The home and garden sector is affected by the sustainability trend, and is being called on to offer eco-responsible products and sustainable renovation solutions.

5. Customer loyalty and brand experience

The home and garden sector relies on building customer loyalty, as these products are purchased on a recurring basis (home improvement, renovation, maintenance). Building customer loyalty involves reward programs, personalised advice and high-quality after-sales service.

One example is Leroy Merlin, whose ‘Leroy Merlin Club’ loyalty program offers discounts, tailor-made advice and access to free delivery services to the brand’s best customers. Leroy Merlin also offers DIY workshops to build loyalty among shoppers and encourage them to return to the store.

Why organise a spring competition?

Spring is a strategic time for brands in the home and garden sector, as it marks the start of the gardening and landscaping season. It’s a time when consumers start to take an interest in renovation projects and home maintenance (after the winter and the famous spring cleaning).

This is important for brands that don’t communicate on other spring highlights (like Easter) and need to boost their communications at this time of year.

Home and garden retailers can capitalise on the arrival of spring by organising a competition. This strategy will enable them to achieve commercial objectives, including visibility, an increase in their conversion rate and customer retention.

1. Boost awareness with a spring competition

Spring is the time to raise the profile of your home furnishings brand, as consumers are focused on improving their environment and DIY projects.

For DIY chains, the challenge is to remain ‘top of mind’ during this time of year and to position as the essential brand for getting spring projects off the ground. The competition is the ideal format for widening the audience (using fun mechanisms and the promise of attractive rewards) while promoting their seasonal offers.

Example: Showroomprivé’s ‘Garden Party’ campaign, based on a one-armed Bandit instant win, highlighted seasonal products to celebrate the arrival of spring. This fun in-app feature gave visibility to the brand and its partner brands, and encouraged sales.

Showroomprivé - one-armed bandit garden party

2. Attract shoppers to the shop and generate more conversions

Spring is a time when consumers, motivated by the warm weather, want to take action. Spring campaigns can encourage customers to visit shops to buy gardening, DIY or outdoor decoration products.

Competitions are effective here, as they enable retailers to share incentives to buy (in the form of exclusive, time-limited discount vouchers). Gamification acts as a drive-to-store lever. By organising events directly in-store (such as DIY workshops, demonstrations, prize draws), companies attract customers to their point of sale and encourage them to make purchases.

Example: Aushopping chose Outrun to raise the profile of its shopping centres. The scheme, which focused on customer engagement and recruiting new leads, encouraged web-to-store traffic at this time of year. The campaign achieved an conversion rate: all visitors to the game filled in the form and played, underlining the appeal of the operation.

Aushopping - spring competition

3. Increase your retention rate

The issue of loyalty is crucial for brands, which need to encourage their customers to return to the shop and buy from the brand. To do this, they rely on a high-quality after-sales service or offer an innovative loyalty program, giving access to attractive benefits (discounts, etc.) as well as personalised services.

The competition can be reserved for the company’s VIP customers. But it also serves as a data collection tool. By refining its customer knowledge, the brand can then share recommendations, targeted resources and advice, depending on the project.

Example: The main aim of Lidl’s ‘Les rendez-vous jardin’ campaign was to increase the visibility and awareness of the chain’s garden catalogue. It aimed to generate leads and collect opt-ins so that they could be ‘fed’ via marketing campaigns throughout the year.

Lidl - tape taupe spring competition

Conclusion

Spring is a crucial time for your home improvement or DIY store. By organising a competition on this theme, you can more easily highlight your seasonal offers, attract shoppers to your shops and win their loyalty with recommendations and personalised content. Find out more about our fun ways to boost your communications during this key sales period!

In 30 minutes, we show you how to launch your own high-performance interactive marketing campaign

Gamification marketing: the complete guide to interacting with your audiences effectively

Gamification marketing: the complete guide to interacting with your audiences effectively

It has never been so difficult to capture the attention of your audience.

Today, we receive over 5,000 messages a day. Whether in real life or online, users are increasingly subject to advertising fatigue. In the digital space alone, more than 18,000 advertisers are vying for consumers’ attention. And one French person in 3 uses Adblock precisely to avoid promotional messages.

The challenges of reaching and engaging your target audience are therefore numerous. Brands need to come up with new ways of connecting with their audience and maintaining that connection in order to generate sales and build a community of loyal customers.

One of the tools that can help you stand out from the crowd is gamification marketing, also known as Playable Marketing. This strategy makes it possible to introduce game-like elements into interactions with the audience.

In this guide, we look back at the origins of the concept and its various current applications. We share with you concrete tools to make it a cornerstone of your marketing strategy and an effective lever for achieving all your strategic objectives.

What is gamification?

Gamification refers to the use of mechanisms traditionally found in the world of games. It can involve introducing rewards into the user experience, challenging the audience or even providing levels and rankings to be reached in the customer journey.

The aim of gamification is to stimulate the participation, commitment and motivation of target audiences. By making it more fun and interactive, the proposed experience becomes not only more positive, but also more impactful.

It also enables an exchange to take place between the advertiser and its target audience, enabling various objectives to be pursued (getting to know the target audience better, rewarding them, getting them to take an action such as creating an account, for example).

A brief history of the gamification concept

The concept of gamification emerged in the 1980s and 1990s. The idea of transposing game mechanics into non-game environments appeared in the first educational software and business simulations. Organisations began to integrate points and rewards systems into their training or employee management programmes. Examples include the first flight simulators used to train pilots, which adopted gamification elements (such as progression and feedback) to reinforce participants’ learning.

But the term gamification was first used in 2002. It is attributed to Nick Pelling, a British programmer, who used it to describe the introduction of playful elements into user interfaces to make them more attractive. At the time, however, the concept was largely unknown to the general public.

It didn’t really take off until the 2010s, thanks in particular to the rise of smartphones (and with them mobile applications and interactive platforms). The use of badges, points systems and rankings is becoming more widespread, particularly in fitness applications and educational websites (such as Duolingo, for example).

At the same time, the first major gamification conferences, such as the Gamification Summit, are being organised. They are attracting specialists from the marketing, training and health sectors.

Today we also talk about Playable marketing, a strategy that enables multiple strategic objectives to be met via a range of interactive advertising formats.

But what are the uses of gamification in marketing today?

The different uses of gamification today

Gamification has established itself as a lever in many fields. By exploiting the mechanisms of games, it makes it possible to stimulate commitment, motivation and retention of information that would otherwise be perceived as boring.

Thanks to games, everyday and even trivial experiences become much more fun and therefore memorable for the user. Games can be used in a wide range of fields, and that’s what we’re going to look at next.

Gamification in marketing

It can be used at every stage of the customer journey. In particular, it can be used to attract and retain customers by offering them an immersive and entertaining experience.

Gamification is used, for example, to boost its loyalty program, as with Starbucks Rewards. The brand offers points and rewards for every purchase made. It is also possible to organise promotional games (online competitions, instant wins) to generate commitment and encourage purchases. In-store, gamification can be deployed via interactive terminals or mobile devices at checkouts to collect customer data in a fun way or reward visitors with vouchers.

Gamification in education

Gamification also transforms the learning experience. This is known as edutainment. By making it more interactive and therefore engaging, it helps to increase learner motivation.

The platform Duolingo utilise par exemple des systèmes de points, de niveaux et de séries pour enourager la régularité de ses utilisateurs. La gamification est aussi à l’origine de formats comme les serious games, qui reposent sur les simulations interactives pour favoriser la compréhension de concepts complexes.

Gamification for human resources

Companies use gamification to better assess candidates’ skills and optimise their recruitment process. C’est aussi un levier efficace pour favoriser l’évolution des talents au sein de l’entreprise et donc mieux engager et fidéliser ses employés.

Platforms such as Pymetrics for example, offer mini-games to assess candidates’ cognitive and behavioural skills. Organisations are also using gamified tools to incorporate challenges into their training courses or to boost their recognition programmes (as in the case of Salesforce Trailhead).

Gamification is also an ideal tool for strengthening team cohesion.

Gamification in healthcare

Game mechanisms can enable healthcare professionals to encourage healthier behaviour or help patients adopt new habits.

Fitness applications such as Strava, for example, use rankings and challenges between friends to boost the achievement of sporting objectives. But hospital departments (particularly in rehabilitation) are also using serious games to help patients recover their motor skills without becoming discouraged.

Gamification in the banking sector

In the banking and insurance sector, gamification simplifies the learning of complex concepts and encourages the adoption of good financial behaviour. It is used in particular in savings applications (to motivate users to put money aside).

Gamification is also very useful for presenting and explaining banking offers to prospective customers, or for highlighting commitments.

Gamification for brands: a versatile tool

It has established itself as a powerful cross-functional lever in many sectors. By enabling organisations to better engage and motivate their audiences, it makes every interaction captivating and memorable. What’s more, with the evolution of communication channels and technologies (such as AI and augmented reality), its field of application is constantly expanding.

In marketing and communications, gamification enables companies to move their prospects and customers along the customer journey. At every stage of the customer experience, gamified marketing offers concrete solutions that make brand communications more impactful.

Let’s find out how gamification can help brands achieve their marketing objectives.

1. Get to know your audience better through gamification

With the announced end of third-party cookies, brands need to find new ways of collecting customer data. Data is essential if they are to better understand who they are talking to and identify the needs and expectations of their audience.

In this context, games can multiply the number of interactions, and therefore the opportunities for collecting user data (behavioural data such as product preferences, for example). Retailers can also capture email addresses or opt-in data by introducing a contact form at the beginning or end of their interactive experiences.

Kiabi, for example, launched a campaign combining an engaging mechanic (an instant win) and a media campaign to recruit qualified leads. Using an enriched form, the brand was able to collect key data, which it then used to segment and personalise its communications. The brand was then able to personalise its emails to strengthen its relationship with its audience.

Kiabi - Flip&Win - gamification guide

2. Engaging prospects and customers through interactive experiences

Gamification is an essential tool for capturing the attention of potential customers and encouraging them to interact with a brand. En intégrant des mécanismes inspirés des jeux dans leur campagne marketing ainsi que dans le parcours d’achat, les marques peuvent augmenter la récurrence mais aussi la durée des interactions avec leur audience.

Gamification makes interactions between the brand and its customers positive, and therefore memorable. Games naturally capture attention and motivate users to participate, thanks to rewards or challenges. Games also provide an immersive brand experience. Shoppers feel more involved and entertained, which creates a positive emotional relationship with the brand.

For its 70th anniversary, Boulanger launched an interactive quiz highlighting the brand’s world and history. The operation was a great success, attracting a large number of participants. With a 95% success rate in the Quiz, this initiative was able to mobilise a large audience, reflecting users’ interest in the brand and its offers, with over 18k clicks on the offers at the end of the game.

Bonlanger - 70 years quiz - gamification guide

3. Boost your conversion strategy to generate more sales

Gamification is also a powerful lever to help brands generate more sales. First and foremost, it’s an excellent way of gaining visibility and attracting buyers’ attention with an entertaining experience (like a Winning Instant or an Advent Calendar, for example).

Playable marketing or the gamification of the customer journey fits perfectly into a Drive-to-Store strategy or Drive-to-Web. For example, visitors to a website can take part in an online game and win a voucher to spend in shop.

Conversely, in-store customers can access a game via a QR code, for example, after their purchase and be redirected to the brand’s online shop or app for more information. In both cases, players are encouraged to discover their gift or take advantage of a discount coupon, generating more traffic to the brand’s various contact points.

Finally, gamification can be used to better retarget qualified leads (with product suggestions generated on the basis of data collected during the game).

To boost your conversion strategy, Lindt has bet on playable marketing. The brand exceeded its lead generation target with 19k new opt-ins thanks to a virtual Easter egg hunt. The campaign engaged a targeted audience, with each participant spending an average of 1 min 40 on the game. A gate code (uploading proof of purchase before being able to play) linked to the purchase of Lindt bunnies offered a chance to win a family weekend, boosting sales during this crucial commercial period for the brand.

Lindt - treasure hunt - gamification guide

4. Building customer loyalty through original reward schemes

Building customer loyalty is a crucial dynamic for brands. It has a direct impact on their profitability and growth. Acquiring new customers costs between 5 and 25 times more expensive than retaining existing customers. A 5% increase in customer loyalty can generate an increase in profits of between 25% and 95%.

By increasing the number of interactions between the brand and consumers, gamification helps to consolidate the customer relationship. Elle offre aussi aux enseignes des original ways of rewarding buyers and encourage them to continue ordering from them. Gamified loyalty programmes stimulate customers to climb the ladder to pass levels and unlock new rewards.

But other game formats such as Surveys and Customizers can also boost customer retention by giving them a voice and promoting their creativity. In this way, the brand collects feedback on its products (via a survey), continuously improving the experience offered. It can also offer opportunities for collaboration/co-creation (via the Customizer, for example), proposing items that are more likely to appeal to its audience.

voting mechanism

How do you gamify marketing?

Gamification therefore has the potential to transform the way companies communicate and engage their customers . To boost their marketing strategy, all they have to do is introduce playful mechanics into the strategic aspects of their brand experience. Here are the key steps for getting started with Playable Marketing.

1. Defining your objectives

First and foremost, it is crucial to clearly define your objectives. A brand that embarks on a gamification strategy will have much more impact if it targets a specific strategic outcome. The aim is to use this new lever to reduce the friction experienced by its customers or to reinforce the stage of its sales funnel that is performing least well.

In this way, brands can :

  • Target engagement: increase the time spent on your application or website;
  • Generate leads: capture customer information via a form that precedes or follows the game mechanic and collect optins (by integrating a push optin into the game path);
  • Educating customers: making products and services more understandable through interactive and educational mechanisms;
  • Improve loyalty: gamify your loyalty programme, etc.

2. Identify your target audience

The Playable marketing strategy must also be adapted to the audience the brand wants to reach. Si le marketing jouable offre à l’entreprise des outils de collecte de données, il est important, en amont, d’étudier sa cible pour comprendre :

  • Online behaviour;
  • Their preferences (particularly in terms of communication channels, types of interaction, etc.);
  • Their expectations/bain point (to offer attractive prizes, which will naturally boost the participation rate).

3. Choosing the right game mechanics and rewards

Depending on its strategic objectives and target audience, the brand can then turn to the most appropriate gamification mechanism. For example, instant-win formats (which immediately tell players whether or not they have won) are particularly useful for raising brand awareness and generating sales through the distribution of promotional codes.

The choice of endowments is also crucial. Users must feel there is real value in taking part, whether through material or symbolic rewards, as well as exclusive benefits (behind-the-scenes access to the brand, never-before-seen content or premium services).

endowment gamification guide

4. Get the right equipment and surround yourself with the right people

Gamification requires the use of a specialised platform such as Adictiz for example, which gives them access to a wide catalogue of playable formats. You then need to be able to choose the right mechanics, customise the gameplay and the graphic universe of the campaigns so that it is aligned with your objectives and consistent with the brand’s universe.

A platform like Adictiz is often more than just a platform. There are usually additional services to manage the campaigns (data segmentation solution, modules for sending automatic emails to participants, CRM connectors, custom developments, etc.). .

The design studio Adictiz provides brands with a step-by-step guide to creating their campaign. Not forgetting the Media Agency, which boosts performance through a tailor-made media strategy and real expertise in digital marketing (social ads, emailing, etc.)

5. Test and measure results

To guarantee the effectiveness of a gamified marketing strategy, it is important to adopt a continuous improvement approach. It is therefore important to :

  • Launch an initial pilot campaign to test what works before extending it;
  • Track strategic KPIs: participation rate, time spent, leads generated, conversion, etc.
  • Adapt and optimise future playable marketing campaigns by adjusting the mechanics used, the player journey or the rewards offered according to the feedback.

Conclusion

Gamification is a powerful lever for transforming your future marketing campaigns into interactive, high-performance marketing campaigns. By maximising interaction with your audience and rewarding your users, you can increase their satisfaction and loyalty and, ultimately, your marketing performance. Adictiz can help you design high-impact campaigns that are tailored to your objectives and your target audience! Discover our interactive mechanisms and services tailored to your needs!

In 30 minutes, we show you how to launch your own high-performance interactive marketing campaign

Reinforcing corporate communication through gamification

Reinforcing corporate communication through gamification

According to a Gallup study, only 13% of employees worldwide feel involved in their work. A statistic that underlines the urgent need to improve corporate communication, both internal and external, and human interaction within organisations, particularly by adopting innovative approaches such as gamification.

Traditional methods of corporate communication are now coming up against major challenges. They are no longer adapted to new communication flows, new ways of working (notably with the rise of teleworking) or new consumer expectations of brands. This can lead to a gradual disengagement of its audience, both internally and externally, and thus to a decline in the productivity and attractiveness of organisations.

Gamification offers an effective solution to these challenges. By introducing interactive and playful mechanisms into its corporate communications, the company can better address the expectations of its various stakeholders and strengthen their attachment to the group.

Here are some tips and practical examples of how to use gamification as a tool to transform your corporate communications.

What is corporate communication?

Corporate communication encompasses all of an organisation’s communications aimed at both its internal and external stakeholders. It includes marketing campaigns aimed at the company’s customers, as well as exchanges with external partners (suppliers, investors) and, of course, employees/applicants.

Business communication is therefore a major challenge for organisations, enabling them to maintain good relations and transparent communication with all their stakeholders.

The various forms of corporate communication include :

  • Public relations: to raise your profile, strengthen your branding or improve your reputation both internally and externally;
  • Crisis communication: to manage the problems the company may encounter, reassure its partners and guarantee its future, etc.

What are the key issues in corporate communications?

Corporate communication is a major challenge for companies. It plays an essential role in all aspects of a company’s business and plays an active part in maintaining its attractiveness and therefore its profitability.

The main challenges in corporate communications include :

  • Building and maintaining a solid reputation and a strong brand identity. Corporate communications help shape the way we perceive an organisation. It helps to differentiate a brand from its competitors and therefore to strengthen its credibility with all its stakeholders.

  • Improving employee commitment and satisfaction. Internally, corporate communication fosters a good corporate culture. It enables the company to communicate its vision, values and objectives more effectively. It is therefore a good lever for mobilising and motivating your teams and strengthening their attachment to the company.

  • Managing crises and change effectively. Corporate communication is essential for managing any crisis or change likely to affect the organisation. Properly orchestrated, it can mitigate the negative impact of problems encountered by the company, reassure customers and mobilise employees to resolve the crisis or adapt smoothly to change.

  • Strengthening relationships and partnerships with stakeholders. Finally, corporate communication encourages collaboration with all our partners, from customers to suppliers and, of course, employees. It allows us to share information, but also to better understand their needs and respond to them in a timely and relevant manner.

Gamification to boost corporate communications

Gamification, or the introduction of game elements, is an excellent way of boosting corporate communications. The interactive, playful aspect of gamification enables organisations to better capture the attention of their various audiences, engaging them effectively and enhancing their brand image.

Gamification to add power to messages

Companies now have a wide range of channels for communicating with their internal and external stakeholders. They can use email, their website or application, but also social networks to transmit information to their target audiences.

The whole point of the game is to capture consumers’ attention and give these messages greater impact. The interaction and the original way in which the message is conveyed mean that the information is much more strongly and sustainably integrated.

Games also improve message retention, making them more memorable. For example, employees are more likely to remember the organisation’s strategic objectives if they are shared via a playable format such as a Quiz.

The game mechanics can also be used to apply this new knowledge in a fun way (on the ongoing transformation of the organisation or its CSR policy, for example). To do this, the company could offer a Game of Differences, a Memory game or even launch a QWL challenge.

Example: DPD’s Zero Waste Quiz

DPD offered its employees a quiz designed to raise awareness of waste reduction. The aim of the operation was to tackle this sensitive subject in a fun and light-hearted way. Thanks to this corporate communication initiative, participants could win prizes (boxes, zero waste kits), reinforcing the commitment to this internal awareness-raising campaign.

DPD - zero waste quiz - corporate communication

Promote the brand to candidates, employees and business partners

Gamification also makes it possible to offer a different kind of corporate communication and therefore to focus the attention of audiences on the company. Gamification offers the ability to make your brand more visible on the market, more attractive, but also more convincing.

Play mechanisms can therefore be used as part of internal training and employee development programmes. They can also be shared with external stakeholders (investors, partners) to promote the company’s innovations. With consumers, gamification can maximise the time spent with the brand (via a sports game, for example) and highlight its initiatives (sports or cultural sponsorship programmes, etc.).

Example: The Lidl Voyage in-house game

In order to reinforce the feeling of belonging to the brand and to highlight the travel offer, Lidl set up a Tiny Wings in 3 different universes. The campaign enjoyed high levels of engagement, with over 10k games played and an average playing time of 5min 15s.

Lidl - tiny wings travel game

Boosting stakeholder engagement

Gamification makes communication media more interactive and attractive. It encourages both employees and customers to actively participate and engage with the company’s content.

For example, animations can be used to encourage stakeholder participation in company events and initiatives. Gamified communication encourages participation in activities and stimulates the involvement and enthusiasm of participants.

Overall, gamification helps to create more playful and positive working environments. It injects pleasure and fun back into daily tasks and makes the activities associated with corporate life more enjoyable and rewarding. By offering attractive prizes, the company also helps its partners to feel valued and motivated.

Example: Lidl’s Made by you Pizza

Lidl asked its employees to create the brand’s next pizza using a voting mechanism. The activation engaged Lidl employees, who generated 21.6k votes throughout the campaign.

Lidl - pizza made by you

Conclusion

Gamification is a powerful way of boosting your corporate communications? Whether you want to communicate with your internal or external stakeholders, marketing games are extremely effective at capturing attention and engaging with your brand. Discover our interactive gamification mechanisms and tailor them to your corporate culture and strategic objectives!

In 30 minutes, we show you how to launch your own high-performance interactive marketing campaign

6 Easter marketing ideas for every purpose

6 Easter marketing ideas for every purpose

Easter is one of France’s favourite holidays. According to a study by Usine Nouvelle, 45% of them take the opportunity to buy Easter chocolates. But this is not just a time for chocolate makers.

Celebrated between the end of March and the beginning of April, Easter is synonymous with the return of spring and fine weather. It’s a time of renewal. Brands can use it to boost their communications (by presenting their spring collection).

Retailers can take advantage of their audience’s attention and commitment at Easter to achieve their objectives (awareness, conversion, customer knowledge, etc.). In this article, we share 6 original Easter marketing ideas to boost your campaigns.

Easter: what are the marketing challenges?

Beyond its religious origins, Easter is popular in France. It conveys family and sharing values that brands can use to boost their communications.

Whatever their sector of activity, brands can use this marketing time to :

  • Support their customers in their purchases. It’s a convivial holiday, and retailers can take advantage of it to connect with their audience through interactive content. They can share tips and resources for decorating the home, enjoy chocolates without overdoing it, or treat their loved ones with a gift guide.

  • Entertaining your audience with fun content. Les marques peuvent se positionner sur cette date du calendrier marketing pour proposer des contenus divertissants autour de l’histoire de Pâques, de l’arrivée du printemps, etc.

  • Presenting new products. Speaking of spring, it’s a crucial time for brands to renew their catalogues. In the clothing industry, it’s the arrival of the spring/summer collections. An Easter marketing campaign can be used to present your products and encourage your audience to make a purchase.

6 ideas for Easter marketing campaigns

Easter is an event with a strong graphic identity. Chocolate eggs, bells and little rabbits are legion. To stand out from the crowd and achieve their objectives, retailers have to rival each other in originality by proposing innovative marketing formats that capture the attention of their audience.

Need some inspiration for differentiating your communications this Easter? Here are 6 original campaign ideas.

1. A Swiper collects product preferences

The quality of the customer database is a key factor in the success of a brand’s marketing strategy. A contact list that is not regularly enriched will have a negative impact on open, click and conversion rates.

The challenge for brands is to collect quality data that will enable them to understand the expectations of their prospects and customers. The Easter campaign can be used to clean up your database and segment your audience by collecting product preferences or identifying prospects.

Retailers can capitalise on a gamification mechanism that facilitates customer knowledge: Swiper. This format makes it possible to test the preferences of customers (potential and current) by asking them to choose between two proposals. Using this first-party data, brands can qualify their leads and retarget them with tailored offers.

customer knowledge swiper

2. A Flappy to generate new leads

Brands are taking advantage of the consumer attention surrounding the arrival of spring to reach a wide audience and raise their profile. Gamified marketing is a lever for visibility because it allows you to stand out from the crowd with an original format. And because it captivates audiences with engaging mechanics and attractive prizes.

Lidl used gamification to boost its Easter marketing campaign. By offering a Flappy personalised to match this universe (the avatar was an Easter bunny), the supermarket giant was a great success, with 92k registrations and a high opt-in rate (67%), demonstrating participants’ interest in the brand and the special occasion.

The commitment around this Easter marketing campaign was very important. Users played 4.6 games, giving Lidl high visibility.

Lidl - Flappy marketing Easter

3. An interactive quiz to animate your audience

Easter is a great time to animate your audience and keep in touch with consumers as other commercial holidays approach. Retailers are taking advantage of this opportunity to engage their communities with themed formats.

The interactive quiz is ideal for achieving this objective. Users are inclined test their knowledge about Easter or the brand (particularly if rewards are promised to participants). Brands can take advantage of this to raise awareness of their history or share their commitments, strengthening audience attachment.

product promotion quiz

4. A game of differences to highlight the new collection

The Difference Game is a mechanism that can help brands increase the amount of time they spend with their prospects. Cette attention peut être mise à profit pour showcase their spring collection. Participants are challenged to find as many differences as possible, discovering the specific features/advantages of each item.

Spot the difference

5. A treasure hunt to boost your conversion rate

The Treasure Hunt is the gamification mechanic aligned with this highlight. Brands can organise gamification events online, replicating the famous IRL chocolate egg hunt, to engage their audience and boost sales.

Chocolatier Lindt exceeded its lead generation target with 19k opt-ins thanks to a virtual egg hunt. The campaign engaged a targeted audience, with each participant spending an average of 1 min 40 on the game.

The game was accessible via a gatecode (code required to access), each code being written on a rabbit purchased in shop. This operation offered shoppers a chance to win a family weekend. This compulsory purchase strategy boosted sales during this period.

Lindt - Treasure hunt

6. A puzzle to build audience loyalty and boost registrations

Once brands have succeeded in capturing attention, they can take advantage of this to convert their leads and build customer loyalty with mechanisms that enable people to sign up to their newsletter or website.

The Easter campaign for the QVDF (Qui Veut du Fromage) brand featured a puzzle game accessible after registering on the site (via JWT). It enabled the brand to recruit new subscribers. The aim was to boost the brand’s visibility during this period. Thanks to the attraction of instant wins, the campaign was able to engage customers and prospects while directing over 2,000 clicks to the pages.

QVDF - Easter marketing puzzle

Conclusion

Gamification is a powerful tool that makes it easy for your brand to engage audiences during a marketing high point like Easter. Customise an interactive mechanic tailored to your strategic objectives and boost the impact of your campaign by offering a differentiating and captivating experience to your prospects and customers!

In 30 minutes, we show you how to launch your own high-performance interactive marketing campaign

What is segmentation in marketing? Complete guide and tools

What is segmentation in marketing? Complete guide and tools

A study carried out by Harvard Business School reveals that 95% of products launched on the market fail to find their audience because of poor segmentation.

Brands understand the importance of personalising their offering. But also the way in which they communicate with consumers. That’s right, each buyer has unique preferences and expects companies to address their needs effectively.

Before setting up a campaign or launching a new product, brands need to understand their audience and segment it into groups. In this article, we will look at the issues involved in segmentation and the techniques for segmenting your customer base and boost the campaigns ROI.

Segmentation in marketing: what is it?

Segmentation in marketing consists of dividing your market (i.e. consumers interested in a product or service) into sub-groups. Within these groups, we find buyers with common characteristics that are relevant to the brand. These may be demographic or behavioural profiles.

By identifying and targeting consumer segments, companies can tailor their products, services and marketing efforts to meet the needs and preferences of their audience.

For example, segmentation in marketing has enabled the men’s skincare brand Old Spice to identify a group of customers it had not thought to address: women who buy this type of product for their partner.

What are the different types of marketing segments?

There are 4 types of segmentation in marketing:

1) Demographic segmentation (the who). This strategy consists of segmenting your audience on the basis of characteristics such as age, gender, education, income, profession (in the B2B sector) and so on. The advantage of this approach is that it is easy to implement (the data is simpler to collect).

2) Psychographic segmentation (the why). Here, the brand groups its prospects and customers according to their interests, values, aspirations or personality traits. Given that these characteristics are subjective, this is a more difficult strategy to implement. It is more effective because it strengthens understanding of the market.

3) Geographical segmentation (where). Une marque présente à l’international peut segmenter ses clients en fonction de leur pays de résidence. Elle adaptera la langue qu’elle utilise, mais aussi la tonalité des communications en fonction des codes spécifiques aux pays.

4) Behavioural segmentation (the how). The brand groups buyers according to common behaviours (the way they interact with companies). This can include their consumption habits, online browsing, brand loyalty, etc. This data is easy to collect (on its website or social networks) and makes it possible to personalise the customer experience.

Why use segmentation in marketing?

Segmentation in marketing requires effort and resources. Nevertheless, it is a strategy to better understand its audience and personalise its campaigns, boosting their ROI.

The advantages of segmenting your customer database include :

  • Better use of resources. Segmentation enables you to focus your marketing efforts and budget on consumers who are likely to want to buy. It is essential to target its marketing or emailing campaigns and make the message more powerful and more likely to convert.

  • A stronger brand image. Une entreprise qui comprend à qui elle s’adresse et adopte des messages alignés avec les valeurs de ses clients aura plus de chances de fédérer une communauté. C’est aussi un facteur de différenciation. Il donne aux entreprises un avantage concurrentiel sur les autres marques de son secteur.

  • Optimised profitability. Companies have seen their acquisition costs soar. The ROI of marketing campaigns (particularly Ads campaigns) has become a key factor in maintaining profitability and viability. Segmentation in marketing makes it possible to target the audience for digital advertising and convert more with the same budget.

Gamification as a marketing segmentation tool

Before you can create customer segments, you need to collect qualitative data. Data collection is an increasingly complex area of marketing activity. The announced end of third-party cookies proves that it is essential for brands to ‘own their data’ (by collecting first-party data). Elles ne dépendront plus d’autres acteurs pour refine customer knowledge.

To maximise these third-party data collection levers, brands need to use tools that will enable them to build up enriched, reliable and relevant CRM databases. Gamification is one of these tools, as animations and competitions offer a number of advantages:

  • They enable a wider audience to be reached: 1.5x more users are prepared to share their data via a gamified experience.

  • They are more engaging and captivating. En moyenne, les expériences interactives gamifiées génèrent 40x more engagement in terms of time spent with the brand.
Gamification - segmentation tools

Brands can therefore use gamification in two ways to collect data:

  • By asking participants in a game to fill in a collection form (before or after the experiment).

Game mechanics - segmentation

Segment the data collected via an interactive experience

Once the brand has fed its CRM with relevant data on its audience, it can begin to segment it for a better engagement in future campaigns.

A tool like Segment (combined with a Playable Marketing platform) facilitates this work. The data is processed directly via the tool, which can then be used to automatically create up to 30 customised segments. Brands can then adapt their communications to ensure they deliver the right message to the right person, via the right channel.

Companies will also be able to A/B test their segmentation strategy The tool offers greater visibility over the performance of each campaign, with detailed reports enabling the impact of each action to be monitored in real time.

Conclusion

Maximise the effectiveness of your marketing efforts by making sure you’re sending the right message to the right people. With Adictiz’s Segment functionality, you can capitalise on the data collected during your interactive campaigns and segment your audience so that you can personalise each message you send out. And to make your segmentation efforts easier, download the free our webinar!

In 30 minutes, we show you how to launch your own high-performance interactive marketing campaign